CS 465

CS 465 - User Interface Design

Spring 2027

TitleRubricSectionCRNTypeHoursTimesDaysLocationInstructor
User Interface DesignCS465ABA65863DIS01100 - 1220 F  4039 Campus Instructional Facility 
User Interface DesignCS465ABB72360DIS00930 - 1050 F  4039 Campus Instructional Facility 
User Interface DesignCS465LG43588LCD41230 - 1345 T R  1310 Digital Computer Laboratory Sarah Gimbert Sterman
User Interface DesignCS465LU43587LCD41230 - 1345 T R  1310 Digital Computer Laboratory Sarah Gimbert Sterman

Official Description

A project-focused course covering fundamental principles of user interface design, implementation, and evaluation. Small teams work on a term-long project that involves: analysis of the problem domain, user skills, and tasks; iterative prototyping of interfaces to address user needs; conducting several forms of evaluation such as cognitive walkthroughs and usability tests; implementation of the final prototype. Non-technical majors may enroll as non-programmers who participate in all aspects of the projects with the possible exception of implementation. Course Information: 4 undergraduate hours. 4 graduate hours. Prerequisite: CS 225.

Course Director

Text(s)

The Design of Everyday Things by Donald A. Norman and Human-Computer Interaction, 3rd Ed., by Alan Dix, Janet Finlay, Gregory Abowd and Russell Beale

Learning Goals

Identify, prioritize, and correct usability problems with an interactive system. (1)
Apply theories of human abilities to assess the design of an interactive system. (1)
Plan and execute user research to generate user requirements for the design of an interactive system. (2)
Construct a low-fidelity prototype that represents a design concept. (1), (2)
Implement an interactive system using an event-driven programming model. (6)
Plan and deliver a presentation of a design proposal. (3)
Function effectively as a member or leader of a team engaged in activities appropriate to the program’s discipline. (5)

Topic List

Human abilities and limitations
User research methods
Prototyping techniques
User interface tools and toolkits
Discount usability techniques
Empirical user studies

Required, Elective, or Selected Elective

Selected Elective.

Last updated

1/29/2019by Brian Bailey